Efforts to avoid over-speculation
The player earning model is designed to encourage competitive play. Only a predefined percentage of best ranked players will receive monetary rewards, meaning that only players who do like the game will feel incentivized to buy more cards, compete for prizes and participate actively in the commerce.
In general, players will choose to buy cards for playing the game and collecting, more than for re-selling them at snowballing higher prices. Of course, re-sellers are an important part of the community too, because they help in making assets more valuable.
As much as we wanted to promise rewards for all players, doing so only could raise the volatility of already volatile assets as collectibles in general are.
Another essential measure is our strong balancing focus on the game design aspects.
Although markets are unpredictable, we hope those efforts can help grow the economy's health.
Last updated